In the light of current global health crisis and military conflicts, the media play a key role in documenting events and ensuring the information flow between information sources, including government or policymakers and citizens. Given the urgency for having the latest and updated piece of information and pressure in newsrooms, fighting against message decontextualization and misinformation through literacy has been more and more in demand.
The YO-MEDIA project aims to fill the gap in the information about media literacy in times of crisis, supporting youngsters’ awareness and knowledge in assessing the reliability of information accessed or shared in the media.
Also, it targets teachers, non-formal educators, journalists, and media professionals by contributing to their professional skills in promoting media literacy in crises through innovative digital environments such as games, training frameworks, and pilot actions.
The MOOC connected to YO-MEDIA, designed for teachers, educators, journalists intends to promote information literacy using video games and games and reflecting on the impact of playing in the development of critical literacy.