#publications

Costa, L., Proença, F., Passos, A., Zagalo, N., Nogueira, T., Duarte, M., Ortet, C. (2023, April 12-15).

Designing for Viral Infection Awareness through PLAYMUTATION. CUMULUS Connectivity, and Creativity in times of Conflict – Nature positive/Design for Transformation, CUMULUS Association International Association of Universities and College of Arts, Design and Media, Proceedings Series Nº 9, University of Antwerp, p.181-184. ISBN 978-94-0149-676XX.

Tymoshchuk, O., Antunes, M.J., Nelson Zagalo, N.; Vale Costa, L.

Yo-media: explorando os desafios de promoção da literacia mediática dos jovens em tempos de crise. Abstract submitted to Seminário MediaTrust.Lab: “Jornalismo de Proximidade e Audiências”, Faculdade de Letras da Universidade de Coimbra, June 14, 2023.

PUBLICATION

Ruth S. Contreras Espinosa , Jose Luis Eguia Gomez , Emiliano Labrador

Digital games to spot and fight disinformation. Communication presented at ICON2023, INTERNATIONAL CONGRESS: EDUCATION AND KNOWLEDGE, on June 2, 2023 (https://icon.kiobus.org/edu/). P. 370, ISBN:9788419690975.

A. Carenzio, S. Ferrari, S. Pasta

Giochi e videogiochi per contrastare la disinformazione: esempi e proposte nell’ambito del progetto Yo-Media. Abstract submitted to Convegno annuale SIREM “New literacies – nuovi linguaggi e nuove competenze” in Rome, Italy, 30 August 2023.

A. Carenzio, S. Ferrari, S. Pasta

Games and video games as scenarios to support digital literacies: the first results from the international project YO-MEDIA.  Abstract submitted to ISYDE (Italian Symposium on Digital Education), in the conference “Innovating Teaching & Learning. Inclusion and Wellbeing for the Data Society” in Reggio, Italy, Sept. 13 to 15, 2023. 

PUBLICATION

A. Carenzio, S. Ferrari, S. Pasta

Media Literacy in times of crisis: first results of the YO-MEDIA project (Youngsters’ Media Literacy in Times of Crisis) handling the voice of educators, teachers, and journalists.

Abstract submited to MEC 2023 “Media Education Meets Wilderness”, Sallatunturin, Finland, September 25 to 27.

Contreras-Espinosa, R.S.; Eguia-Gomez, J.L.

Evaluating Video Games as Tools for Education on Fake News and Misinformation.

Computers 2023, 12, 188. 

Contreras-Espinosa, R.S.; Eguia-Gomez, J.L.

Games for Media Literacy: Detecting and Combating Disinformation. Communication presented at ECREA Digital Games Research Section Symposium, on November 9, 2023 . 

PUBLICATION

Diehl, C., Tymoshchuk, O., Contreras-Espinosa, R.S., Carenzio, A.,  Antunes, M.J., Eguia-Gomes, J.L., Zagalo, N. (2024). DigiMedia, University of Aveiro, Portugal

Exploring Current Challenges and Opportunities in Media Literacy Skills for Youth: Stakeholders’ Perspectives, in Proceedings of the 18th European Conference on Games Based Learning , 18 (1).

PUBLICATION

Diehl, C., Tymoshchuk, O., Contreras-Espinosa, R.S. Carenzio, A.,  Antunes, M.J., Silva, M. (ed.), Oliveira, L. (ed.), Nunes, J (ed.)

Health & War Crisis Games: Exploring Media Literacy in Interactive Environments, DigitalOBS04, June 2024.

Diehl, C., Tymoshchuk, O., Contreras-Espinosa, R.S. Carenzio, A.,  Antunes, M.J., Silva, M. (ed.), Oliveira, L. (ed.), Nunes, J (ed.)

Developing Video Games to Promote Media Literacy in Youth: Insight From Professionals, DigitalOBS06, August 2024.

Martins, L., Sara Martinez; Oksana Tymoshchuk; Liliana Costa; Maria Antunes e Nelson Zagalo (2024)

Beyond Entertainment: Crisis-Themed Gaming and its Educational Potential“.

It will be presented at the conference DIGICOM 2024 · 7-9 November, Barcelos, Portugal.

PUBLICATION

Tymoshchuk, O., Aleixo, B. & Antunes, M.J. (2024)

News content in the digital environment: Characteristics and communication strategies“.

It will be presented at the conference DIGICOM 2024 · 7-9 November, Barcelos, Portugal.

Vale Costa, L., Pinto, J., & Zagalo, N. (2024). 

“No Cutaways in the Videogame Story”: An Interview Study of the Implications of Cinematography in the Narrative of a Videogame”.

It will be presented at the conference DIGICOM 2024 · 7-9 November, Barcelos, Portugal.

 

Carenzio, A., Ferrari, S., & Pasta, S. (2024).

“Media Literacy in Times of Crisis: First Results of the YO-MEDIA Project Handling the Voice of Educators, Teachers, and Journalists”, Seminar.net20(1). 

PUBLICATION

Aleixo, B., Antunes, M.J., Tymoshchuk, O. (2024).

Navigating News in the Digital Age: Exploring Content Trends and Youth Engagement Tactics. DigitalOBS08, October 2024.

 

Vale Costa, L., Pinto, J., & Zagalo, N. (2024). 

“No Cutaways in the Videogame Story”: An Interview Study of the Implications of Cinematography in the Narrative of a Videogame”.

It will be presented at the conference DIGICOM 2024 · 7-9 November, Barcelos, Portugal

Carenzio, A., Ferrari, S., & Pasta, S. (2024).

“Media Literacy in Times of Crisis: First Results of the YO-MEDIA Project Handling the Voice of Educators, Teachers, and Journalists”, Seminar.net20(1). 

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